
Ghost of Gettysburg: Narrative Game Project
Overview:
For my final project in Game Design at Penn State University, I collaborated with a team to conceptualize and develop Ghost of Gettysburg, a text-based exploration game that takes players back to the historic Battle of Gettysburg. The project focused on narrative depth, player choice, and historical immersion, with a strong emphasis on storytelling.
Let's work together - message me @ karissa.anne.jones@gmail.com
KEY CONTRIBUTIONS
OUTCOME
The project received positive feedback for its engaging narrative and historical accuracy. The game book was highlighted as a critical component that enhanced the player experience by providing clear instructions and rich background information. The AI-generated visuals added an extra layer of immersion, making the historical narrative more vivid and accessible to players.















